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The Battle Simulator (TBS) is a true simulation of modern combat focusing on fully realized military aircraft in an integrated Digital Battlefield.  TBS creates a synthetic environment of elements of modern land, sea and air warfare.  It is based on The Fighter Collection Simulation Engine (TFCSE), and is currently integrated into commercial and serious game simulation products.

TBS Features

  • Powerful mission and campaign editors
  • Massive inventory of air, land and sea combat units
  • Assume the role of a Joint Terminal Attack Controller (JTAC)
  • Multiplayer control of air and ground units (1st & 3rd Person)
  • Command Map - Set formations & rules of engagement (ROE), set waypoints, move ground forces, plan indirect fire missions
  • Advanced A.I.
  • Training missions
  • Mission replay / review system
  • Fast mission generator
  • Dynamic weather and seasons
  • Powerful mission and campaign editors

TFCSE Systems

  • Sensors: Air-to-Air / Air-to-Ground / Surface-to-Air / Surface-to-Surface Radar, Infrared Detection Systems, Electro-Optical Sensors, Threat Warning Receivers, Early Warning Radar Systems
  • Weapon Systems: Missiles - Air-to-Air, Air-to-Ground, Anti-Ship (air launched), Anti-Ship (surface launched), Anti-Tank Guided, Surface-to-Air; Anti-Aircraft / Artillery Systems, Multiple Launch Rocket Systems, Infantry Fighting Vehicles, Tanks, APCs, Aircraft Carriers, Cruisers, Destroyers, Submarines, etc.
  • Physics: Math modeling of general motion, aero-dynamics, atmospherics, ballistics, radar, electro-optical, collisions, blast, crash dynamics, lighting, sound, armor penetration, ricochet. 
  • Targeting & Display: Heads-Up / Vertical Situation Displays, Tactical Electronic Warfare, Programmable Armament Control, TVM, Radar Warning Receiver, Helmet Mounted Targeting Designator.
  • Sound and Communication: Realistic sound effects and audio environment including wingman comms, AWACS, tanker comms and tower/approach controllers.
  • Aircraft Systems: Engines, Fuel Systems, Hydraulics, Jamming & Countermeasures, moving surfaces.
  • Procedure Training: Ideal for specialized procedure training modules (target acquisition, engagement, navigation, communication, etc.)
  • Computer aided training enhancement: Missions & procedures executed are recorded using a track file system for replay / review and rewind allowing continuation from chosen point.  

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